Trey the Toucan: A GameDev Blog

Some Fugly Ugly Tiles

August 31, 2009
Seriously, I think I may have to go back to the drawing board (No pun intended).


Just...gross.
 

Water, Water, Everywhere.

July 25, 2009
I coded (and implemented) a 2D water pixel shader today, I want to eventually have it so jumping in and out of the water makes the surface ripple.

Also played with the camera a tad bit.



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